HOW TO ADD MATERIALS AND TEXTURES TO LIBRARIES
In order to add a material or a texture to a library in Flow Architect Studio 3D you need to:
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Right click on library in the Project Tree in the panel on the left side of the program and select the Manage Resources in library option from the context menu. A material can also be added to a project. To do this, right click on the name of currently opened project in the Project Tree and select from context menu choose Manage resources in project the option from the context menu.
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Library Explorer will be started and it will show the contents of the chosen library (or project).
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In Library Explorer, choose the Materials tab (the upper left corner).
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In the panel on the left side, you can see the textures and materials tree. You can right click on the tree to add or remove folders, add textures to folders, create new materials and copy them inside a library.
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In a material’s context menu there is an Edit option. Use it to bring up Material editor for the material you use it on. The edit material option that you can see on the button below can be used to edit the material of the currently loaded model.
Editing a material is described in a special section.